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STEAM Workshop Offerings

I have a passion for sharing music technology and creativity with young minds. Over the years, I’ve put together a series of workshops that fall into the STEAM (Science, Technology, Engineering, Arts, Math) category.

These offerings – whether in demo or workshop form – can be tailored to a wide range of audiences from Grade 7 (12-13 years) and up. Many topics below can also be presented to adults.


Most workshops are 3 to 4 hours, while demos can be 1 hour (not including setup time).

Current topics include:

Sound Machine (Workshop)

Objective: By the end of this workshop, students will be able to apply principles of design thinking and collaborative problem-solving to create sound making objects.

VCV (Virtual Control Voltage) Rack (Workshop)

Objective: By the end of this workshop, students will understand basic concepts of modular synthesis and sound design via the free program VCV Rack using virtual modular synthesis.

Jeremy dePrisco teaches Ableton Live

Music Production with Ableton Live* Workshop/Demo


Workshop Objective: By the end of this workshop, students will understand the basic concepts of the Ableton Live and how to use a digital audio workstation (DAW) for effectively producing and arranging sounds and instruments.

Demo Objective: By the end of this demo, students will understand the basic capabilities of Ableton Live as a digital audio workstation (DAW) for music production.

* Also offered for Propellerhead Reason

Audio Recording 101 Workshop

Objective: By the end of this workshop, students will demonstrate understanding of basic audio recording and microphone use.

Podcast Recording and Editing Workshop

Objective: By the end of this workshop, students will be able to plan, record, edit, and share a podcast designed to share an idea with a specific audience.

Working with MIDI (Musical Instrument Digital Interface) Workshop

Objective: By the end of this workshop, students will understand the basics of MIDI and how it is used to create music.

Sampling and Beat Making Workshop

Objective: By the end of this workshop, students will know how to capture and manipulate sounds to create rhythms

Sound Safari Workshop


Objective: By the end of this workshop, students increase awareness of the multitude of sounds around them and learn how to capture and use them creatively.

Touchdesigner For Beginners Workshop/Demo

Workshop Objective: By the end of this workshop, students will understand the basic user interface of Touchdesigner and how it can be used to process audio, video and photos.

Demo Objective: By the end of this demo, students get exposure to the basic user interface of Touchdesigner and how it can be used to process audio, video and photos.

How to Live Stream with Open Broadcaster Software (OBS) Workshop

Transmission tower and OBS logo

Objective: By the end of this workshop, students will understand the basics of live streaming in OBS, including how to configure cameras and audio devices.

SCI-FI-LOPHONE Workshop

SCI-FI-LOPHONE by Jeremy dePrisco

Objective: By the end of this workshop, students will learn how to evaluate found materials for their sound making properties to create a unique MIDI-controlled instrument.

SCI-FI-LOPHONE debuted at the 2018 Bloomsburg Mini Maker Faire and Make Music Day 2018 at Robert M Sides Family Music Center in Williamsport, PA. Most recently, SCI-FI-LOPHONE was presented at Fluxspace in Norristown and Philly Maker Faire 2022 and Abington Friends School.

Flexibility

All workshops can be tailored to fit a variety of group sizes, environments and age ranges (including adults). The goal is always to establish collaborative learning, champion discovery, inspire and have fun. More topics are being added based on demand.

Clearances available upon request (Act 153, Childline, PA Background Check and Mandatory Reporting).

Find out more…

Schedule a 30 min FREE Zoom consult to discuss your needs. If you are ready to schedule, send me a note!

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By jjdeprisco

Sonic explorer, sound artist, guitarist in Fricknadorable, software designer.